It’s hip to be square

In general, pictures are best shown either horizontally or vertically. Pictures of people are usually shot in the “portrait” orientation, while most other photos are generally taken in “landscape” orientation. That’s why we built Match The Memory to default a game’s cards to the Landscape layout, with the option of switching them to Portrait. This lets you have your images as big as possible on your cards. (Pro tip: if more of your cards are vertical than horizontal, we suggest that you change that game to Portrait.)

However, sometimes you have a picture that doesn’t really fit either Landscape or Portrait. Whether it’s a drawing of an atom or your latest Instagram selfie, sometimes you need a square. That’s why we just added a new Square layout option to Match The Memory.

In addition to possibly fitting your images better, Square cards are bigger — the same height as Portrait cards and the same width as Landscape cards.

Try out the new Square orientation on a new or existing custom memory game. Let us know about specific games that you think are better having square cards rather than horizontal or vertical ones.

Play it again, Sam

Previously, when you finished playing a game and wanted to play that same game again, you had to reload the page. We had a “Start Over” button that helped you do this instead of manually triggering your browser, but the effect was the same. You had to transfer a bunch of data from the Match The Memory site again. This was a vestige of the very first version of the game that used some old technology.

Continue reading Play it again, Sam

Is this line secure?

Security has been a big deal on the web for the last few years, and systems like Let’s Encrypt have made it easy to make web sites secure. This week, we turned on HTTPS for all pages on Match The Memory. (Previously, only our purchase page was secure through PayPal.) Going to the old HTTP address will automatically redirect you to the new secure HTTPS page, where you’ll see the green padlock icon in your address bar.

What does this mean for you? Now you can be sure that when you play one of our matching games, or when you create a personalized matching game of your own, that nobody else is listening in on the conversation between your browser and our server. You can feel safe that nobody’s adding viruses or advertisements using Match The Memory as a back door into to your computer.

Have any questions or concerns about our security practices? Let us know in the comments, or hit us up on our contact page.

Put a pin in it

No, we’re not talking about Pinterest. You’ve been able to save a Match The Memory game to Pinterest for several years, and many people have done so.

This post is about a new feature requested by one of our users. A teacher named Sydney emailed me the other day, asking if I could implement a new feature:

… add a toggle to hold after each guess. So if I guess one card, it flips, then I guess a second card and it flips. Then, if they aren’t matches, the cards stay flipped over until I click something to flip them back.

Continue reading Put a pin in it

LDS or Mormon memory matching games

Many of the polished games here on Match the Memory have been created by me, for the simple reason that I know how to use the site best and that I understand what’s needed to make an interesting and good-looking concentration game.  Because I’m a member of the Church of Jesus Christ of Latter-day Saints (a.k.a. “I’m a Mormon“), a lot of the games that I’ve made have been for my own use in the LDS Church.  I’d like to share some of those games with you.

Continue reading LDS or Mormon memory matching games

Try our holiday matching games

Match the Memory has been around for more than a year now, so we’ve been through all of the major holidays at least once.  In that time, we’ve built a few holiday-themed concentration games for you to play at home or in the classroom. Continue reading Try our holiday matching games

Going to class

I recently got a request to add a classroom mode to the site.  Someone was creating a personalized memory game and wanted to be able to use it in a large group setting where one person would control the computer, but many people would be able to call out which card to flip over.  It took me a few weeks to get around to coding the solution, since I was also working on the canvas-based version of the game, but Classroom Mode made its debut on the site this morning. Continue reading Going to class